Home · skill · GA_Craft_Skill2
Heavily slams in a frontal cone, dealing 180% Strength and stunning enemies for 3.
Properties
- status
- Done
- type
- Weapon Skill
- nature
- Ability
- cooldown
- 25
- duration
- 1
- steps
Referenced by
item (1)
Raw data
{
"status": "Done",
"gfx": {
"file": "UI/icons/atlas_weapon_GreatAxe_96PX.png",
"size": 48,
"x": 8,
"y": 0,
"width": 2,
"height": 2
},
"id": "GA_Craft_Skill2",
"type": "WeaponSkill",
"nature": "Ability",
"texts": {
"name": "Shockwave",
"desc": "Heavily slams in a frontal cone, dealing ::dmg:: and stunning enemies for ::dur1::.",
"rankDescs": [
{
"rank": 2,
"desc": "Stun duration increased to ::dur1::.",
"flags": 1
},
{
"rank": 3,
"desc": "Damage dealt to enemies immune to crowd control effects increased by ::damage%::.",
"flags": 0
}
]
},
"anim": {
"file": "Anim/Human/TwoHanded/Skill/Anim_Human_TwoHanded_Shockwave.fbx",
"startFrame": 0,
"blend": 0.05
},
"cooldown": 25,
"duration": 1,
"steps": [
{
"on": 0,
"props": {},
"type": 11,
"visuals": {
"camShake": 10
},
"delay": 0.18
},
{
"on": 0,
"props": {
"move": {
"direction": [
0
],
"dashSmoothing": 1
}
},
"type": 8,
"delay": 0.2,
"duration": 0.3,
"range": 2
},
{
"on": 0,
"props": {},
"type": 11,
"visuals": {
"camShake": 30,
"playAnims": [
{
"anim": {
"file": "Anim/Human/TwoHanded/Skill/Anim_Human_TwoHanded_Shockwave.fbx",
"blend": 0,
"startFrame": 17
}
}
]
},
"delay": 0.53
},
{
"on": 13,
"props": {
"jump": {
"height": 1,
"ignoreCollisions": false
}
},
"type": 21
},
{
"on": 0,
"props": {},
"type": 11,
"delay": 0.53
},
{
"props": {
"area": {
"shape": [
2,
120
]
}
},
"on": 0,
"type": 4,
"delay": 0.53,
"effects": [
{
"affinity": "Physical",
"effect": 0,
"scaling": [
{
"ratio": 1.8,
"atb": "Strength"
}
],
"flags": 0
}
],
"visuals": {
"fxs": [
{
"set": "Earth_Burst_Cone",
"props": {},
"flags": 16,
"scale": 1,
"space": 1
},
{
"set": "SparksParticle_Add_Burst_Cone",
"props": {},
"space": 1,
"flags": 16
}
]
},
"range": 7
},
{
"on": 1,
"props": {
"status": {
"ref": "Stun"
}
},
"duration": "dur1",
"type": 1
}
],
"flags": [],
"mastery": [],
"props": {
"hit": {
"camShake": 20,
"shake": 8,
"freeze": 4
},
"rankOverride": [
{
"minRank": 2,
"vars": {
"dur1": 4
}
}
]
},
"vars": {
"dur1": 3,
"damage": 0.5
},
"script": "function onDamageEval(dmg) {\n\tif (rank >= 3) {\n\t\tif (dmg.target.isCCImmune()) {\n\t\t\tdmg.dmgMult += vars.damage;\n\t\t}\n\t}\n}",
"_xrefs": [
{
"from_sheet": "item",
"from_id": "GA_Craft",
"via_field": "skills"
}
]
}