Home · skill · Fists_WaterUppercut_S2

Quickly strikes with both hands, dealing 70% Dexterity + ::dmg2:: to an enemy.

Properties

status
Done
type
Weapon Skill
nature
Ability
cooldown
6
duration
0.4
steps
on=0props={"move":{"direction":[0],"dashSmoothing":1}}type=8range=1delay=0.1duration=0.2on=0visuals={"playAnims":[{"anim":{"file":"Anim/Human/Common/_Fists/Skill/Anim_Human_Fists_Hook.fbx","blend":0,"startFrame":5,"speed":1}}],"camShake":10}props={}type=11delay=0.15on=0props={"area":{"shape":[2,15]}}effects=[{"affinity":"Physical","effect":0,"scaling":[{"ratio":0.7,"atb":"Dexterity"}],"baseVal":0,"flags":0}]type=0range=3delay=0.15visuals={"hitFx":"Hit_Water_Big"}on=0visuals={"playAnims":[{"anim":{"file":"Anim/Human/Common/_Fists/Skill/Anim_Human_Fists_Hook.fbx","blend":0.01,"startFrame":13,"speed":1}}],"camShake":20}props={}type=11delay=0.36on=0props={"area":{"shape":[2,15]}}effects=[{"affinity":"Magic","effect":0,"scaling":[{"ratio":0.7,"atb":"Intellect"}],"baseVal":0,"flags":0}]type=0delay=0.36range=3visuals={"hitFx":"Hit_Water_Big"}

Referenced by

Raw data
{
  "status": "Done",
  "gfx": {
    "file": "UI/icons/atlas_weapon_Fists_96PX.png",
    "size": 48,
    "x": 8,
    "y": 0,
    "width": 2,
    "height": 2
  },
  "id": "Fists_WaterUppercut_S2",
  "type": "WeaponSkill",
  "nature": "Ability",
  "texts": {
    "name": "Twin Claws",
    "desc": "Quickly strikes with both hands, dealing ::dmg:: + ::dmg2:: to an enemy.",
    "rankDescs": [
      {
        "rank": 2,
        "desc": "Has an additional ::chance:: to critically strike.",
        "flags": 0
      },
      {
        "rank": 3,
        "desc": "Has ::charges:: charges.",
        "flags": 0
      }
    ]
  },
  "anim": {
    "file": "Anim/Human/Common/_Fists/Skill/Anim_Human_Fists_Hook.fbx",
    "blend": 0.05,
    "startFrame": 0,
    "speed": 1
  },
  "cooldown": 6,
  "duration": 0.4,
  "steps": [
    {
      "on": 0,
      "props": {
        "move": {
          "direction": [
            0
          ],
          "dashSmoothing": 1
        }
      },
      "type": 8,
      "range": 1,
      "delay": 0.1,
      "duration": 0.2
    },
    {
      "on": 0,
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "file": "Anim/Human/Common/_Fists/Skill/Anim_Human_Fists_Hook.fbx",
              "blend": 0,
              "startFrame": 5,
              "speed": 1
            }
          }
        ],
        "camShake": 10
      },
      "props": {},
      "type": 11,
      "delay": 0.15
    },
    {
      "on": 0,
      "props": {
        "area": {
          "shape": [
            2,
            15
          ]
        }
      },
      "effects": [
        {
          "affinity": "Physical",
          "effect": 0,
          "scaling": [
            {
              "ratio": 0.7,
              "atb": "Dexterity"
            }
          ],
          "baseVal": 0,
          "flags": 0
        }
      ],
      "type": 0,
      "range": 3,
      "delay": 0.15,
      "visuals": {
        "hitFx": "Hit_Water_Big"
      }
    },
    {
      "on": 0,
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "file": "Anim/Human/Common/_Fists/Skill/Anim_Human_Fists_Hook.fbx",
              "blend": 0.01,
              "startFrame": 13,
              "speed": 1
            }
          }
        ],
        "camShake": 20
      },
      "props": {},
      "type": 11,
      "delay": 0.36
    },
    {
      "on": 0,
      "props": {
        "area": {
          "shape": [
            2,
            15
          ]
        }
      },
      "effects": [
        {
          "affinity": "Magic",
          "effect": 0,
          "scaling": [
            {
              "ratio": 0.7,
              "atb": "Intellect"
            }
          ],
          "baseVal": 0,
          "flags": 0
        }
      ],
      "type": 0,
      "delay": 0.36,
      "range": 3,
      "visuals": {
        "hitFx": "Hit_Water_Big"
      }
    }
  ],
  "flags": [],
  "mastery": [],
  "props": {
    "hit": {
      "camShake": 8
    },
    "charges": 1,
    "rankOverride": [
      {
        "minRank": 3,
        "props": {
          "charges": 2
        }
      }
    ]
  },
  "vars": {
    "chance": 0.15
  },
  "script": "function onDamageEval(hit) {\n\tif( rank >= 2 ) {\n\t\thit.critChance += vars.chance;\n\t}\n}",
  "_xrefs": [
    {
      "from_sheet": "item",
      "from_id": "Fists_WaterUppecut",
      "via_field": "skills"
    }
  ]
}