Home · skill · Daggers_Start_Skill1

Deals 30% Dexterity 2 times to nearby enemies.

Your Final Combo Attack resets the cooldown.

Properties

status
Done
type
Weapon Skill
nature
Ability
cooldown
15
steps
on=0props={}type=9range=7props={"rotation":{"limiter":200}}on=0type=14delay=0.15duration=0.1on=0props={}effects=[{"affinity":"Physical","effect":0,"scaling":[{"ratio":0.3,"atb":"Dexterity"}],"baseVal":0,"flags":0}]type=4delay=0.1range=4on=0props={}effects=[{"affinity":"Physical","effect":0,"scaling":[{"ratio":0.3,"atb":"Dexterity"}],"baseVal":0,"flags":0}]type=4delay=0.15range=4cond={"minRank":3}props={}on=0type=4delay=0.2range=4effects=[{"affinity":"Physical","effect":0,"scaling":[{"ratio":0.3,"atb":"Dexterity"}],"baseVal":0,"flags":0}]on=0props={}type=24delay=0.2duration=0.1

Referenced by

Raw data
{
  "status": "Done",
  "gfx": {
    "file": "UI/icons/atlas_weapon_Dagger_96PX.png",
    "size": 96,
    "x": 2,
    "y": 0
  },
  "id": "Daggers_Start_Skill1",
  "type": "WeaponSkill",
  "nature": "Ability",
  "texts": {
    "name": "Shiv",
    "desc": "Deals ::dmg:: ::var1:: times to nearby enemies.\n\nYour [ComboAttack] resets the cooldown.",
    "rankDescs": [
      {
        "rank": 2,
        "desc": "Has a  ::chance:: additional chance to critically strike.",
        "flags": 0
      },
      {
        "rank": 3,
        "desc": "Now deals ::dmg:: ::var1:: times.",
        "flags": 1
      }
    ]
  },
  "anim": {
    "file": "Anim/Human/Dual/_Daggers/Skill/Anim_Human_Daggers_QuickSpin.fbx"
  },
  "cooldown": 15,
  "steps": [
    {
      "on": 0,
      "props": {},
      "type": 9,
      "range": 7
    },
    {
      "props": {
        "rotation": {
          "limiter": 200
        }
      },
      "on": 0,
      "type": 14,
      "delay": 0.15,
      "duration": 0.1
    },
    {
      "on": 0,
      "props": {},
      "effects": [
        {
          "affinity": "Physical",
          "effect": 0,
          "scaling": [
            {
              "ratio": 0.3,
              "atb": "Dexterity"
            }
          ],
          "baseVal": 0,
          "flags": 0
        }
      ],
      "type": 4,
      "delay": 0.1,
      "range": 4
    },
    {
      "on": 0,
      "props": {},
      "effects": [
        {
          "affinity": "Physical",
          "effect": 0,
          "scaling": [
            {
              "ratio": 0.3,
              "atb": "Dexterity"
            }
          ],
          "baseVal": 0,
          "flags": 0
        }
      ],
      "type": 4,
      "delay": 0.15,
      "range": 4
    },
    {
      "cond": {
        "minRank": 3
      },
      "props": {},
      "on": 0,
      "type": 4,
      "delay": 0.2,
      "range": 4,
      "effects": [
        {
          "affinity": "Physical",
          "effect": 0,
          "scaling": [
            {
              "ratio": 0.3,
              "atb": "Dexterity"
            }
          ],
          "baseVal": 0,
          "flags": 0
        }
      ]
    },
    {
      "on": 0,
      "props": {},
      "type": 24,
      "delay": 0.2,
      "duration": 0.1
    }
  ],
  "flags": [],
  "mastery": [],
  "props": {
    "rankOverride": [
      {
        "minRank": 3,
        "vars": {
          "var1": 3
        }
      }
    ]
  },
  "vars": {
    "chance": 0.15,
    "var1": 2
  },
  "script": "function onSkillProc(ctx) {\n\tif(ctx.skill.isFinalAttack())\n\t\tresetCooldown(kind);\n}\n\nfunction onHit(hit) {\n\tif(rank >= 2) {\n\t\thit.critChance += vars.chance;\n\t}\n}",
  "_xrefs": [
    {
      "from_sheet": "item",
      "from_id": "Daggers_Start",
      "via_field": "skills"
    }
  ]
}