Home · skill · Daggers_DuplicatePoison_ComboAttack
Strikes with both weapons, dealing ::dmgs:: to an enemy.
Each time one your periodic effects deals damage, you have a 0.5 chance to increase the damage of your next Cheesebane by 10%, stacking up to 1%.
Each time one your periodic effects deals damage, you have a 0.5 chance to increase the damage of your next Cheesebane by 10%, stacking up to 1%.
Properties
- status
- Done
- type
- AttackCombo
- nature
- Combo
- steps
Referenced by
item (1)
Raw data
{
"status": "Done",
"gfx": {
"file": "UI/icons/atlas_weapon_Dagger_96PX.png",
"size": 48,
"x": 8,
"y": 0,
"width": 2,
"height": 2
},
"id": "Daggers_DuplicatePoison_ComboAttack",
"type": "AttackCombo",
"nature": "Combo",
"texts": {
"name": "Cheesebane",
"desc": "Strikes with both weapons, dealing ::dmgs:: to an enemy.\n\nEach time one your periodic effects deals damage, you have a ::chance:: chance to increase the damage of your next ::name:: by ::ref_var1%::, stacking up to ::ref_var2%::.",
"refs": {
"ref": "Daggers_DuplicatePoison_ComboAttack_Status"
},
"rankDescs": [
{
"rank": 2,
"desc": "Damage bonus increased to ::ref_var1%::, up to ::ref_var2%::.",
"flags": 1
},
{
"rank": 3,
"desc": "At ::ref_stacks:: stacks, your next ::name:: reduces the cooldown of all your [Skill]s by ::time::.",
"flags": 0
}
]
},
"anim": {
"ref": "AttackCombo",
"blend": 0.1
},
"steps": [
{
"on": 0,
"props": {
"move": {
"direction": [
0
]
}
},
"type": 8,
"delay": 0,
"duration": 0.2,
"range": 2
},
{
"on": 0,
"type": 8,
"duration": 0.1,
"range": 2,
"props": {
"move": {
"direction": [
0
]
}
},
"delay": 0.3
},
{
"props": {
"rotation": {
"limiter": 100
}
},
"on": 0,
"type": 14,
"duration": 0.6
},
{
"on": 0,
"visuals": {
"playAnims": [
{
"anim": {
"ref": "AttackCombo",
"blend": 0,
"startFrame": 13
}
}
]
},
"props": {},
"type": 11,
"delay": 0.38
},
{
"props": {},
"on": 0,
"type": 0,
"delay": 0.4,
"range": 4,
"effects": [
{
"affinity": "Physical",
"effect": 0,
"scaling": [
{
"ratio": 0.32,
"atb": "Dexterity"
}
],
"flags": 0
}
]
},
{
"props": {},
"effects": [
{
"affinity": "Physical",
"effect": 0,
"scaling": [
{
"ratio": 0.32,
"atb": "Dexterity"
}
],
"flags": 0
}
],
"on": 0,
"type": 0,
"delay": 0.4,
"range": 4
},
{
"on": 0,
"props": {},
"type": 24,
"delay": 0.7,
"duration": 0.05
}
],
"flags": [],
"mastery": [],
"props": {
"rankOverride": [
{
"minRank": 2,
"vars": {
"var1": 0.15
}
}
]
},
"vars": {
"var1": 0.1,
"chance": 0.5,
"time": 3
},
"script": "function onInflictDamageEval(hit) {\n\tif (hit.baseSkill.kind == Skill.Daggers_DuplicatePoison_ComboAttack) {\n\t\thit.dmgMult += owner.getStatusCount(Skill.Daggers_DuplicatePoison_ComboAttack_Status) * vars.var1;\n\t\tif (rank >= 3) {\n\t\t\tif (hasStatusMaxStacked(owner, Skill.Daggers_DuplicatePoison_ComboAttack_Status)) {\n\t\t\t\towner.doAllSkills(s -> reduceCooldown(s.kind, vars.time));\n\t\t\t}\n\t\t}\n\t\tif (hit.hitCount >= 2) {\n\t\t\towner.consumeStatus(Skill.Daggers_DuplicatePoison_ComboAttack_Status, 1000);\n\t\t}\n\t}\n}\n\n// function onInflictStatus(s) {\n// \tif(s.isDoT() && isServer) {\n// \t\towner.addStatus(Skill.Daggers_DuplicatePoison_ComboAttack_Status);\n// \t}\n// }\n\nfunction onInflictDamage(dmg) {\n\tif( checkProba(vars.var1) && dmg.isStatus && dmg.status.isDoT() && isServer) {\n\t\towner.addStatus(Skill.Daggers_DuplicatePoison_ComboAttack_Status);\n\t}\n}",
"_xrefs": [
{
"from_sheet": "item",
"from_id": "Daggers_DuplicatePoison",
"via_field": "skills"
}
]
}