Home · skill · Daggers_DuplicatePoison_ComboAttack

Strikes with both weapons, dealing ::dmgs:: to an enemy.

Each time one your periodic effects deals damage, you have a 0.5 chance to increase the damage of your next Cheesebane by 10%, stacking up to 1%.

Properties

status
Done
type
AttackCombo
nature
Combo
steps
on=0props={"move":{"direction":[0]}}type=8delay=0duration=0.2range=2on=0type=8duration=0.1range=2props={"move":{"direction":[0]}}delay=0.3props={"rotation":{"limiter":100}}on=0type=14duration=0.6on=0visuals={"playAnims":[{"anim":{"ref":"AttackCombo","blend":0,"startFrame":13}}]}props={}type=11delay=0.38props={}on=0type=0delay=0.4range=4effects=[{"affinity":"Physical","effect":0,"scaling":[{"ratio":0.32,"atb":"Dexterity"}],"flags":0}]props={}effects=[{"affinity":"Physical","effect":0,"scaling":[{"ratio":0.32,"atb":"Dexterity"}],"flags":0}]on=0type=0delay=0.4range=4on=0props={}type=24delay=0.7duration=0.05

Referenced by

Raw data
{
  "status": "Done",
  "gfx": {
    "file": "UI/icons/atlas_weapon_Dagger_96PX.png",
    "size": 48,
    "x": 8,
    "y": 0,
    "width": 2,
    "height": 2
  },
  "id": "Daggers_DuplicatePoison_ComboAttack",
  "type": "AttackCombo",
  "nature": "Combo",
  "texts": {
    "name": "Cheesebane",
    "desc": "Strikes with both weapons, dealing ::dmgs:: to an enemy.\n\nEach time one your periodic effects deals damage, you have a ::chance:: chance to increase the damage of your next ::name:: by ::ref_var1%::, stacking up to ::ref_var2%::.",
    "refs": {
      "ref": "Daggers_DuplicatePoison_ComboAttack_Status"
    },
    "rankDescs": [
      {
        "rank": 2,
        "desc": "Damage bonus increased to ::ref_var1%::, up to ::ref_var2%::.",
        "flags": 1
      },
      {
        "rank": 3,
        "desc": "At ::ref_stacks:: stacks, your next ::name:: reduces the cooldown of all your [Skill]s by ::time::.",
        "flags": 0
      }
    ]
  },
  "anim": {
    "ref": "AttackCombo",
    "blend": 0.1
  },
  "steps": [
    {
      "on": 0,
      "props": {
        "move": {
          "direction": [
            0
          ]
        }
      },
      "type": 8,
      "delay": 0,
      "duration": 0.2,
      "range": 2
    },
    {
      "on": 0,
      "type": 8,
      "duration": 0.1,
      "range": 2,
      "props": {
        "move": {
          "direction": [
            0
          ]
        }
      },
      "delay": 0.3
    },
    {
      "props": {
        "rotation": {
          "limiter": 100
        }
      },
      "on": 0,
      "type": 14,
      "duration": 0.6
    },
    {
      "on": 0,
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "ref": "AttackCombo",
              "blend": 0,
              "startFrame": 13
            }
          }
        ]
      },
      "props": {},
      "type": 11,
      "delay": 0.38
    },
    {
      "props": {},
      "on": 0,
      "type": 0,
      "delay": 0.4,
      "range": 4,
      "effects": [
        {
          "affinity": "Physical",
          "effect": 0,
          "scaling": [
            {
              "ratio": 0.32,
              "atb": "Dexterity"
            }
          ],
          "flags": 0
        }
      ]
    },
    {
      "props": {},
      "effects": [
        {
          "affinity": "Physical",
          "effect": 0,
          "scaling": [
            {
              "ratio": 0.32,
              "atb": "Dexterity"
            }
          ],
          "flags": 0
        }
      ],
      "on": 0,
      "type": 0,
      "delay": 0.4,
      "range": 4
    },
    {
      "on": 0,
      "props": {},
      "type": 24,
      "delay": 0.7,
      "duration": 0.05
    }
  ],
  "flags": [],
  "mastery": [],
  "props": {
    "rankOverride": [
      {
        "minRank": 2,
        "vars": {
          "var1": 0.15
        }
      }
    ]
  },
  "vars": {
    "var1": 0.1,
    "chance": 0.5,
    "time": 3
  },
  "script": "function onInflictDamageEval(hit) {\n\tif (hit.baseSkill.kind == Skill.Daggers_DuplicatePoison_ComboAttack) {\n\t\thit.dmgMult += owner.getStatusCount(Skill.Daggers_DuplicatePoison_ComboAttack_Status) * vars.var1;\n\t\tif (rank >= 3) {\n\t\t\tif (hasStatusMaxStacked(owner, Skill.Daggers_DuplicatePoison_ComboAttack_Status)) {\n\t\t\t\towner.doAllSkills(s -> reduceCooldown(s.kind, vars.time));\n\t\t\t}\n\t\t}\n\t\tif (hit.hitCount >= 2) {\n\t\t\towner.consumeStatus(Skill.Daggers_DuplicatePoison_ComboAttack_Status, 1000);\n\t\t}\n\t}\n}\n\n// function onInflictStatus(s) {\n// \tif(s.isDoT() && isServer) {\n// \t\towner.addStatus(Skill.Daggers_DuplicatePoison_ComboAttack_Status);\n// \t}\n// }\n\nfunction onInflictDamage(dmg) {\n\tif( checkProba(vars.var1) && dmg.isStatus && dmg.status.isDoT() && isServer) {\n\t\towner.addStatus(Skill.Daggers_DuplicatePoison_ComboAttack_Status);\n\t}\n}",
  "_xrefs": [
    {
      "from_sheet": "item",
      "from_id": "Daggers_DuplicatePoison",
      "via_field": "skills"
    }
  ]
}