Home · skill · DS_Bladeleaf_Combo
Strikes with both weapons, dealing ::dmgs:: to enemies in a frontal cone and generate a stack of Bladeleaf, stacking up to 2 times.
Using your Signature Skill consumes all stacks and throws them at the nearest enemy, each dealing them 35% Strength + 35% Intellect.
Using your Signature Skill consumes all stacks and throws them at the nearest enemy, each dealing them 35% Strength + 35% Intellect.
Properties
- status
- Done
- type
- AttackCombo
- nature
- Combo
- duration
- 0.85
- steps
Referenced by
item (1)
Raw data
{
"status": "Done",
"gfx": {
"file": "UI/icons/atlas_weapon_Dual_Sword_96px.png",
"size": 48,
"x": 2,
"y": 0,
"width": 2,
"height": 2
},
"id": "DS_Bladeleaf_Combo",
"type": "AttackCombo",
"nature": "Combo",
"texts": {
"desc": "Strikes with both weapons, dealing ::dmgs:: to enemies in a frontal cone and generate a stack of ::ref_name::, stacking up to ::ref_stacks:: times.\n\nUsing your [SignatureSkill] consumes all stacks and throws them at the nearest enemy, each dealing them ::ref_dmg::.",
"name": "Royal Severance",
"rankDescs": [
{
"rank": 2,
"desc": "Stacks up to ::ref_stacks:: times.",
"flags": 1
},
{
"rank": 3,
"desc": "You have a ::chance:: chance per enemy hit to generate an additionnal stack.",
"flags": 0
}
],
"refs": {
"ref": "DS_Bladeleaf_Combo_Status"
}
},
"anim": {
"ref": "AttackCombo",
"blend": 0.05,
"startFrame": 0,
"speed": 0.65
},
"duration": 0.85,
"steps": [
{
"props": {
"move": {
"dashSmoothing": 1,
"direction": [
0
]
}
},
"on": 0,
"type": 8,
"duration": 0.2,
"range": 0.5,
"delay": 0
},
{
"on": 0,
"props": {
"move": {
"dashSmoothing": 1,
"direction": [
0
]
}
},
"type": 8,
"delay": 0.15,
"duration": 0.2,
"range": 1
},
{
"on": 0,
"type": 4,
"range": 3,
"props": {
"area": {
"shape": [
2,
160
]
}
},
"effects": [
{
"affinity": "Physical",
"effect": 0,
"scaling": [
{
"ratio": 0.5,
"atb": "Strength"
}
],
"baseVal": 0,
"flags": 0
}
],
"delay": 0.38,
"visuals": {
"playAnims": [
{
"anim": {
"ref": "AttackCombo",
"blend": 0.05,
"startFrame": 9,
"speed": 0.65
}
}
]
}
},
{
"on": 0,
"props": {
"move": {
"dashSmoothing": 1,
"direction": [
0
]
}
},
"type": 8,
"delay": 0.3,
"duration": 0.3,
"range": 2
},
{
"on": 0,
"visuals": {
"playAnims": [
{
"anim": {
"ref": "AttackCombo",
"blend": 0,
"startFrame": 16
}
}
]
},
"props": {
"area": {
"shape": [
2,
160
]
}
},
"effects": [
{
"affinity": "Magic",
"effect": 0,
"scaling": [
{
"ratio": 0.5,
"atb": "Intellect"
}
],
"baseVal": 0,
"flags": 0
}
],
"type": 4,
"delay": 0.64,
"range": 3
},
{
"on": 0,
"props": {
"move": {
"dashSmoothing": 1,
"direction": [
0
]
}
},
"type": 8,
"delay": 0.55,
"duration": 0.3,
"range": 1.5
},
{
"on": 13,
"props": {
"projectile": {
"base": "MissileHoming",
"fxSet": "Projectile_Spark"
}
},
"type": 7,
"id": "Projectile"
}
],
"flags": [],
"mastery": [],
"props": {
"hit": {
"freeze": 2,
"shake": 5,
"camShake": 3
}
},
"vars": {
"chance": 0.1
},
"script": "function onFirstHit(h) {\n\taddStatus(owner, Skill.DS_Bladeleaf_Combo_Status);\n}\n\nfunction onHit(hit) {\n\tif (rank >= 3 && checkProba(vars.chance)) {\n\t\taddStatus(owner, Skill.DS_Bladeleaf_Combo_Status);\n\t}\n}",
"_xrefs": [
{
"from_sheet": "item",
"from_id": "DS_Z1RBee_AssWiz",
"via_field": "skills"
}
]
}