Home · skill · DM_Multispin_Skill2
Properties
- status
- QA
- type
- Weapon Skill
- nature
- Ability
- cooldown
- 10
- duration
- 0.55
- steps
Referenced by
item (1)
Raw data
{
"status": "QA",
"gfx": {
"file": "UI/icons/atlas_weapon_Dual_Mace_96px.png",
"size": 48,
"x": 6,
"y": 0,
"width": 2,
"height": 2
},
"id": "DM_Multispin_Skill2",
"type": "WeaponSkill",
"nature": "Ability",
"texts": {
"name": "Iron Cyclone",
"desc": "Charges straight ahead, dealing four times ::dmg:: to enemies and stunning them for ::dur1::.",
"rankDescs": [
{
"rank": 2,
"desc": "Stuns for ::dur1::.",
"flags": 0
},
{
"rank": 3,
"desc": "Damage dealt to enemies immune to crowd control effects increased by ::damage%::.",
"flags": 0
}
]
},
"anim": {
"file": "Anim/Human/Dual/Skill/Anim_Human_Dual_Spin.fbx",
"blend": 0.05
},
"cooldown": 10,
"duration": 0.55,
"steps": [
{
"on": 0,
"props": {
"move": {
"direction": [
0
],
"dashSmoothing": 1
}
},
"type": 8,
"delay": 0.15,
"duration": 0.3,
"range": 5
},
{
"on": 0,
"props": {},
"type": 4,
"delay": 0.125,
"range": 3,
"effects": [
{
"affinity": "Physical",
"effect": 0,
"scaling": [
{
"ratio": 0.35,
"atb": "Strength"
},
{
"ratio": 0.35,
"atb": "Dexterity"
}
],
"flags": 0
}
]
},
{
"on": 0,
"props": {},
"type": 4,
"delay": 0.2,
"range": 3,
"effects": [
{
"affinity": "Physical",
"effect": 0,
"scaling": [
{
"ratio": 0.35,
"atb": "Strength"
},
{
"ratio": 0.35,
"atb": "Dexterity"
}
],
"flags": 0
}
]
},
{
"on": 0,
"props": {},
"type": 4,
"delay": 0.3,
"range": 3,
"effects": [
{
"affinity": "Physical",
"effect": 0,
"scaling": [
{
"ratio": 0.35,
"atb": "Strength"
},
{
"ratio": 0.35,
"atb": "Dexterity"
}
],
"flags": 0
}
]
},
{
"on": 0,
"props": {},
"type": 4,
"delay": 0.4,
"range": 3,
"effects": [
{
"affinity": "Physical",
"effect": 0,
"scaling": [
{
"ratio": 0.35,
"atb": "Strength"
},
{
"ratio": 0.35,
"atb": "Dexterity"
}
],
"flags": 0
}
]
},
{
"on": 1,
"props": {
"status": {
"ref": "Stun"
}
},
"type": 1,
"duration": "dur1",
"id": "Stun"
}
],
"flags": [],
"mastery": [],
"props": {
"rankOverride": [
{
"minRank": 2,
"vars": {
"dur1": 2
}
}
]
},
"vars": {
"dur1": 1,
"damage": 0.3
},
"script": "function onHit(hit) {\n\tplayStep(Steps.Stun, hit.target);\n}\n\nfunction onDamageEval(hit) {\n\tif (rank >= 3 && hit.target.isCCImmune()) {\n\t\thit.dmgMult += vars.damage;\n\t}\n}",
"_xrefs": [
{
"from_sheet": "item",
"from_id": "DM_Multispin",
"via_field": "skills"
}
]
}