Home · skill · DM_Multispin_Skill1

Spins foward, dealing 8% Strength + 8% Dexterity + 9% Strength + 9% Dexterity to enemies thrice on your path. If an enemy is hit, you can recast it within 3.

Properties

status
QA
type
Weapon Skill
nature
Ability
cooldown
10
duration
0.55
steps
on=0props={}type=11visuals={"fxs":[{"set":"Jump_Generic","props":{},"scale":1.5,"space":1}]}delay=0duration=0on=0props={}type=14duration=0.13on=0props={"move":{"direction":[0],"dashSmoothing":1,"flags":1}}type=8delay=0.03duration=0.5range=3.5id=Starton=0props={"move":{"direction":[0],"dashSmoothing":1,"flags":1}}type=8delay=0.18duration=0.3range=1.5on=0props={"move":{"direction":[0],"dashSmoothing":1,"flags":1}}type=8delay=0.33duration=0.3range=2.5on=0props={}type=4delay=0.13range=4effects=[{"affinity":"Physical","effect":0,"scaling":[{"ratio":0.075,"atb":"Strength","conds":{"maxRank":1}},{"ratio":0.075,"atb":"Dexterity","conds":{"maxRank":1}},{"ratio":0.08625,"atb":"Strength","conds":{"minRank":2}},{"ratio":0.08625,"atb":"Dexterity","conds":{"minRank":2}}],"flags":0}]on=0props={}type=4delay=0.25range=4effects=[{"affinity":"Physical","effect":0,"scaling":[{"ratio":0.075,"atb":"Strength","conds":{"maxRank":1}},{"ratio":0.075,"atb":"Dexterity","conds":{"maxRank":1}},{"ratio":0.08625,"atb":"Strength","conds":{"minRank":2}},{"ratio":0.08625,"atb":"Dexterity","conds":{"minRank":2}}],"flags":0}]on=0props={}type=4delay=0.38range=4effects=[{"affinity":"Physical","effect":0,"scaling":[{"ratio":0.075,"atb":"Strength","conds":{"maxRank":1}},{"ratio":0.075,"atb":"Dexterity","conds":{"maxRank":1}},{"ratio":0.08625,"atb":"Strength","conds":{"minRank":2}},{"ratio":0.08625,"atb":"Dexterity","conds":{"minRank":2}}],"flags":0}]on=0props={}type=11visuals={"fxs":[{"set":"Land_Generic","props":{},"scale":2,"space":1}]}delay=0.48duration=0

Referenced by

Raw data
{
  "status": "QA",
  "gfx": {
    "file": "UI/icons/atlas_weapon_Dual_Mace_96px.png",
    "size": 48,
    "x": 4,
    "y": 0,
    "width": 2,
    "height": 2
  },
  "id": "DM_Multispin_Skill1",
  "type": "WeaponSkill",
  "nature": "Ability",
  "texts": {
    "name": "Zealous Spins",
    "desc": "Spins foward, dealing ::dmg:: to enemies thrice on your path. If an enemy is hit, you can recast it within ::time::.",
    "rankDescs": [
      {
        "rank": 2,
        "desc": "Damage increased by ::damage%::.",
        "flags": 1
      },
      {
        "rank": 3,
        "desc": "The second cast reduces the [Armor] of enemies by ::ref_val1%:: for ::ref_duration::.",
        "flags": 0
      }
    ],
    "refs": {
      "ref": "DM_Multispin_Skill1_Status"
    }
  },
  "anim": {
    "file": "Anim/Human/Dual/Skill/Anim_Human_Dual_SpinThrough.fbx",
    "blend": 0.1,
    "startFrame": 13
  },
  "cooldown": 10,
  "duration": 0.55,
  "steps": [
    {
      "on": 0,
      "props": {},
      "type": 11,
      "visuals": {
        "fxs": [
          {
            "set": "Jump_Generic",
            "props": {},
            "scale": 1.5,
            "space": 1
          }
        ]
      },
      "delay": 0,
      "duration": 0
    },
    {
      "on": 0,
      "props": {},
      "type": 14,
      "duration": 0.13
    },
    {
      "on": 0,
      "props": {
        "move": {
          "direction": [
            0
          ],
          "dashSmoothing": 1,
          "flags": 1
        }
      },
      "type": 8,
      "delay": 0.03,
      "duration": 0.5,
      "range": 3.5,
      "id": "Start"
    },
    {
      "on": 0,
      "props": {
        "move": {
          "direction": [
            0
          ],
          "dashSmoothing": 1,
          "flags": 1
        }
      },
      "type": 8,
      "delay": 0.18,
      "duration": 0.3,
      "range": 1.5
    },
    {
      "on": 0,
      "props": {
        "move": {
          "direction": [
            0
          ],
          "dashSmoothing": 1,
          "flags": 1
        }
      },
      "type": 8,
      "delay": 0.33,
      "duration": 0.3,
      "range": 2.5
    },
    {
      "on": 0,
      "props": {},
      "type": 4,
      "delay": 0.13,
      "range": 4,
      "effects": [
        {
          "affinity": "Physical",
          "effect": 0,
          "scaling": [
            {
              "ratio": 0.075,
              "atb": "Strength",
              "conds": {
                "maxRank": 1
              }
            },
            {
              "ratio": 0.075,
              "atb": "Dexterity",
              "conds": {
                "maxRank": 1
              }
            },
            {
              "ratio": 0.08625,
              "atb": "Strength",
              "conds": {
                "minRank": 2
              }
            },
            {
              "ratio": 0.08625,
              "atb": "Dexterity",
              "conds": {
                "minRank": 2
              }
            }
          ],
          "flags": 0
        }
      ]
    },
    {
      "on": 0,
      "props": {},
      "type": 4,
      "delay": 0.25,
      "range": 4,
      "effects": [
        {
          "affinity": "Physical",
          "effect": 0,
          "scaling": [
            {
              "ratio": 0.075,
              "atb": "Strength",
              "conds": {
                "maxRank": 1
              }
            },
            {
              "ratio": 0.075,
              "atb": "Dexterity",
              "conds": {
                "maxRank": 1
              }
            },
            {
              "ratio": 0.08625,
              "atb": "Strength",
              "conds": {
                "minRank": 2
              }
            },
            {
              "ratio": 0.08625,
              "atb": "Dexterity",
              "conds": {
                "minRank": 2
              }
            }
          ],
          "flags": 0
        }
      ]
    },
    {
      "on": 0,
      "props": {},
      "type": 4,
      "delay": 0.38,
      "range": 4,
      "effects": [
        {
          "affinity": "Physical",
          "effect": 0,
          "scaling": [
            {
              "ratio": 0.075,
              "atb": "Strength",
              "conds": {
                "maxRank": 1
              }
            },
            {
              "ratio": 0.075,
              "atb": "Dexterity",
              "conds": {
                "maxRank": 1
              }
            },
            {
              "ratio": 0.08625,
              "atb": "Strength",
              "conds": {
                "minRank": 2
              }
            },
            {
              "ratio": 0.08625,
              "atb": "Dexterity",
              "conds": {
                "minRank": 2
              }
            }
          ],
          "flags": 0
        }
      ]
    },
    {
      "on": 0,
      "props": {},
      "type": 11,
      "visuals": {
        "fxs": [
          {
            "set": "Land_Generic",
            "props": {},
            "scale": 2,
            "space": 1
          }
        ]
      },
      "delay": 0.48,
      "duration": 0
    }
  ],
  "flags": [],
  "mastery": [],
  "props": {},
  "vars": {
    "dur1": 1,
    "damage": 0.15,
    "time": 3
  },
  "script": "var lastHitTime = 0.;\nvar recasting = false;\n\nfunction onHit(hit) {\n\tstampRecast();\n\tif (rank >= 3 && recasting) {\n\t\taddStatus(hit.target, Skill.DM_Multispin_Skill1_Status);\n\t}\n}\n\nfunction onClientHit(hit) {\n\tstampRecast();\n}\n\nfunction stampRecast() {\n\tif (recasting) {\n\t\tlastHitTime = -1;\n\t} else {\n\t\tlastHitTime = time.now;\n\t}\n}\n\nfunction onStep(step) {\n\tcheckRecast(step.kind);\n}\n\nfunction onClientStep(step) {\n\tcheckRecast(step.kind);\n}\n\nfunction checkRecast(kind) {\n\tif (kind == Steps.Start) {\n\t\tif (canRecast()) {\n\t\t\trecasting = true;\n\t\t} else {\n\t\t\trecasting = false;\n\t\t}\n\t}\n}\n\nfunction canRecast() {\n\treturn time.now - lastHitTime < vars.time;\n}\n\nfunction shouldHighlightSkill() {\n\treturn canRecast();\n}\n\nfunction checkForceRecast() {\n\treturn canRecast();\n}",
  "_xrefs": [
    {
      "from_sheet": "item",
      "from_id": "DM_Multispin",
      "via_field": "skills"
    }
  ]
}