Home · skill · DA_Water_Skill2

Deals 48% Strength + 48% Dexterity to nearby enemies.
All your Attacks reduce the cooldown by 1.5.

Properties

status
Done
type
Weapon Skill
nature
Ability
cooldown
10
duration
0.4
steps
props={}on=0type=9duration=0.2range=9on=0type=8duration=0.2range=2props={"move":{"direction":[0]}}delay=0on=0props={"move":{"direction":[0]}}type=8delay=0.1duration=0.3range=2on=0visuals={"playAnims":[{"anim":{"speed":1,"blend":0,"startFrame":17,"file":"Anim/Human/Dual/_DualAxes/Skill/Anim_Human_DualAxes_ConeStrike.fbx"}}]}props={}type=11delay=0.29on=0visuals={"fxs":[{"set":"Water_AOE_FloorImpact","space":1,"props":{},"flags":16,"attachName":""}]}props={"directionalOffset":{"x":2},"position":{"directionalOffset":{"x":2}}}effects=[{"affinity":"Physical","effect":0,"scaling":[{"ratio":0.475,"atb":"Strength"},{"ratio":0.475,"atb":"Dexterity"}],"baseVal":0,"flags":0}]type=4delay=0.3range=5

Referenced by

Raw data
{
  "status": "Done",
  "gfx": {
    "file": "UI/icons/atlas_weapon_DualAxe_96PX.png",
    "size": 96,
    "x": 2,
    "y": 0
  },
  "id": "DA_Water_Skill2",
  "type": "WeaponSkill",
  "nature": "Ability",
  "texts": {
    "name": "Groundswell Strike",
    "desc": "Deals ::dmg:: to nearby enemies.\nAll your [Attack]s reduce the cooldown by ::time::.",
    "rankDescs": [
      {
        "rank": 2,
        "desc": "Ignores [Armor].",
        "flags": 0
      },
      {
        "rank": 3,
        "desc": "If this kills an enemy, [Heal] for ::var1%:: of [Damage] dealt.",
        "flags": 0
      }
    ]
  },
  "anim": {
    "file": "Anim/Human/Dual/_DualAxes/Skill/Anim_Human_DualAxes_ConeStrike.fbx",
    "startFrame": 0,
    "speed": 1.4,
    "blend": 0.1
  },
  "cooldown": 10,
  "duration": 0.4,
  "steps": [
    {
      "props": {},
      "on": 0,
      "type": 9,
      "duration": 0.2,
      "range": 9
    },
    {
      "on": 0,
      "type": 8,
      "duration": 0.2,
      "range": 2,
      "props": {
        "move": {
          "direction": [
            0
          ]
        }
      },
      "delay": 0
    },
    {
      "on": 0,
      "props": {
        "move": {
          "direction": [
            0
          ]
        }
      },
      "type": 8,
      "delay": 0.1,
      "duration": 0.3,
      "range": 2
    },
    {
      "on": 0,
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "speed": 1,
              "blend": 0,
              "startFrame": 17,
              "file": "Anim/Human/Dual/_DualAxes/Skill/Anim_Human_DualAxes_ConeStrike.fbx"
            }
          }
        ]
      },
      "props": {},
      "type": 11,
      "delay": 0.29
    },
    {
      "on": 0,
      "visuals": {
        "fxs": [
          {
            "set": "Water_AOE_FloorImpact",
            "space": 1,
            "props": {},
            "flags": 16,
            "attachName": ""
          }
        ]
      },
      "props": {
        "directionalOffset": {
          "x": 2
        },
        "position": {
          "directionalOffset": {
            "x": 2
          }
        }
      },
      "effects": [
        {
          "affinity": "Physical",
          "effect": 0,
          "scaling": [
            {
              "ratio": 0.475,
              "atb": "Strength"
            },
            {
              "ratio": 0.475,
              "atb": "Dexterity"
            }
          ],
          "baseVal": 0,
          "flags": 0
        }
      ],
      "type": 4,
      "delay": 0.3,
      "range": 5
    }
  ],
  "flags": [],
  "mastery": [],
  "props": {
    "hit": {
      "camShake": 25,
      "freeze": 3,
      "shake": 10
    }
  },
  "vars": {
    "var1": 0.3,
    "time": 1.5
  },
  "script": "function onInflictDamage(dmg) {\n\tif( dmg.isFirstHit && dmg.isBaseAttack)\n\t\treduceCooldown(Skill.DA_Water_Skill2, vars.time);\n}\n\nfunction onDamageEval(hit) {\n\tif( rank >= 2 )\n\t\thit.ignoreResistance = true;\n}\n\nfunction onKill(dmg) {\n\tif(rank >= 3 && dmg.skillId == Skill.DA_Water_Skill2 ) {\n\t\tvar dmg = dmg.amount;\n\t\tvar amount = dmg * vars.var1;\n\t\tapplyHeal(owner, amount);\n\t}\n}",
  "_xrefs": [
    {
      "from_sheet": "item",
      "from_id": "DA_Water",
      "via_field": "skills"
    }
  ]
}