Home · skill · DA_Water_Combo_PassiveRank3
Properties
- status
- Done
- nature
- Passive
- steps
- flags
Raw data
{
"status": "Done",
"id": "DA_Water_Combo_PassiveRank3",
"nature": "Passive",
"texts": {},
"anim": {},
"steps": [
{
"on": 13,
"props": {
"projectile": {
"base": "MissilePiercing",
"fxSet": "Projectile_DualAxe_Water",
"scale": 0.25,
"aimStyle": 2,
"speed": 30,
"spread": {
"rotZ": 50
}
}
},
"type": 7,
"id": "Axe",
"range": 30
},
{
"on": 2,
"props": {},
"effects": [
{
"affinity": "Physical",
"effect": 0,
"scaling": [
{
"ratio": 0.1,
"atb": "Strength"
},
{
"ratio": 0.1,
"atb": "Dexterity"
}
],
"flags": 0
}
],
"type": 0
}
],
"flags": [
"Hidden"
],
"mastery": [],
"props": {},
"vars": {
"chance": 0.35
},
"script": "function onInflictHit(hit) {\n\tif(hit.isBaseAttack) {\n\t\tvar status = owner.getStatus(Skill.DA_Water_Combo_Status);\n\t\tif(status != null && status.stacks >= status.getMaxStacks() && checkProba(vars.chance)) {\n\t\t\tplayStep(Steps.Axe);\n\t\t}\n\t}\n}"
}