Home · skill · CrimRanger_AimedShot

Properties

type
Skill
nature
Ability
duration
2.2
steps
on=0props={}type=3visuals={"fxs":[{"set":"Physical_PiercingShot_Cast","space":0,"props":{"offset":{"x":0.75,"y":0.05,"z":0.2,"height":0}},"flags":8,"attachName":"Socket_FrontCenter","scale":1}]}duration=1.5on=0props={"rotation":{"limiter":1000,"direction":3}}type=13duration=1.5on=0props={}type=11visuals={"playAnims":[{"anim":{"ref":"Cast","loop":true}}]}delay=0.4on=0props={}type=11visuals={"fxs":[{"set":"Telegraph_Line_Physical","space":2,"props":{"matchStep":"Projectile"},"flags":24}]}duration=1.5on=7props={}type=11visuals={"playAnims":[{"anim":{"ref":"CastProjectile","loop":true,"blend":0.01}}],"camShake":15}props={"projectile":{"speed":80,"fxSet":"Projectile_Arrow_Physical","base":"MissileStraight","aimStyle":4}}on=7type=7range=35id=Projectileprops={"position":{"origin":2}}effects=[{"affinity":"Physical","sideEffects":{"knockBack":{"type":1,"knockUpForce":6,"pushForce":20}},"effect":0,"scaling":[{"ratio":1.1,"atb":"FoePower"}],"flags":0}]on=2type=0

Referenced by

Raw data
{
  "id": "CrimRanger_AimedShot",
  "type": "Skill",
  "nature": "Ability",
  "texts": {
    "name": "Aimed shot"
  },
  "anim": {
    "file": "Anim/Human/Bow/Anim_Human_Bow_CastStart.fbx"
  },
  "duration": 2.2,
  "steps": [
    {
      "on": 0,
      "props": {},
      "type": 3,
      "visuals": {
        "fxs": [
          {
            "set": "Physical_PiercingShot_Cast",
            "space": 0,
            "props": {
              "offset": {
                "x": 0.75,
                "y": 0.05,
                "z": 0.2,
                "height": 0
              }
            },
            "flags": 8,
            "attachName": "Socket_FrontCenter",
            "scale": 1
          }
        ]
      },
      "duration": 1.5
    },
    {
      "on": 0,
      "props": {
        "rotation": {
          "limiter": 1000,
          "direction": 3
        }
      },
      "type": 13,
      "duration": 1.5
    },
    {
      "on": 0,
      "props": {},
      "type": 11,
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "ref": "Cast",
              "loop": true
            }
          }
        ]
      },
      "delay": 0.4
    },
    {
      "on": 0,
      "props": {},
      "type": 11,
      "visuals": {
        "fxs": [
          {
            "set": "Telegraph_Line_Physical",
            "space": 2,
            "props": {
              "matchStep": "Projectile"
            },
            "flags": 24
          }
        ]
      },
      "duration": 1.5
    },
    {
      "on": 7,
      "props": {},
      "type": 11,
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "ref": "CastProjectile",
              "loop": true,
              "blend": 0.01
            }
          }
        ],
        "camShake": 15
      }
    },
    {
      "props": {
        "projectile": {
          "speed": 80,
          "fxSet": "Projectile_Arrow_Physical",
          "base": "MissileStraight",
          "aimStyle": 4
        }
      },
      "on": 7,
      "type": 7,
      "range": 35,
      "id": "Projectile"
    },
    {
      "props": {
        "position": {
          "origin": 2
        }
      },
      "effects": [
        {
          "affinity": "Physical",
          "sideEffects": {
            "knockBack": {
              "type": 1,
              "knockUpForce": 6,
              "pushForce": 20
            }
          },
          "effect": 0,
          "scaling": [
            {
              "ratio": 1.1,
              "atb": "FoePower"
            }
          ],
          "flags": 0
        }
      ],
      "on": 2,
      "type": 0
    }
  ],
  "aiProps": {
    "castMaxRange": 25
  },
  "flags": [],
  "mastery": [],
  "props": {},
  "vars": {},
  "script": "",
  "_xrefs": [
    {
      "from_sheet": "unit",
      "from_id": "Crimson_Z1W_Bow",
      "via_field": "skills"
    },
    {
      "from_sheet": "unit",
      "from_id": "Crimson_Z2W_Bow",
      "via_field": "skills"
    },
    {
      "from_sheet": "unit",
      "from_id": "Crimson_Z2W_Bow_2",
      "via_field": "skills"
    },
    {
      "from_sheet": "unit",
      "from_id": "Crimson_Z2W_Bow_3",
      "via_field": "skills"
    }
  ]
}