Home · skill · CrimRanger_AimedShot
Properties
- type
- Skill
- nature
- Ability
- duration
- 2.2
- steps
Referenced by
Raw data
{
"id": "CrimRanger_AimedShot",
"type": "Skill",
"nature": "Ability",
"texts": {
"name": "Aimed shot"
},
"anim": {
"file": "Anim/Human/Bow/Anim_Human_Bow_CastStart.fbx"
},
"duration": 2.2,
"steps": [
{
"on": 0,
"props": {},
"type": 3,
"visuals": {
"fxs": [
{
"set": "Physical_PiercingShot_Cast",
"space": 0,
"props": {
"offset": {
"x": 0.75,
"y": 0.05,
"z": 0.2,
"height": 0
}
},
"flags": 8,
"attachName": "Socket_FrontCenter",
"scale": 1
}
]
},
"duration": 1.5
},
{
"on": 0,
"props": {
"rotation": {
"limiter": 1000,
"direction": 3
}
},
"type": 13,
"duration": 1.5
},
{
"on": 0,
"props": {},
"type": 11,
"visuals": {
"playAnims": [
{
"anim": {
"ref": "Cast",
"loop": true
}
}
]
},
"delay": 0.4
},
{
"on": 0,
"props": {},
"type": 11,
"visuals": {
"fxs": [
{
"set": "Telegraph_Line_Physical",
"space": 2,
"props": {
"matchStep": "Projectile"
},
"flags": 24
}
]
},
"duration": 1.5
},
{
"on": 7,
"props": {},
"type": 11,
"visuals": {
"playAnims": [
{
"anim": {
"ref": "CastProjectile",
"loop": true,
"blend": 0.01
}
}
],
"camShake": 15
}
},
{
"props": {
"projectile": {
"speed": 80,
"fxSet": "Projectile_Arrow_Physical",
"base": "MissileStraight",
"aimStyle": 4
}
},
"on": 7,
"type": 7,
"range": 35,
"id": "Projectile"
},
{
"props": {
"position": {
"origin": 2
}
},
"effects": [
{
"affinity": "Physical",
"sideEffects": {
"knockBack": {
"type": 1,
"knockUpForce": 6,
"pushForce": 20
}
},
"effect": 0,
"scaling": [
{
"ratio": 1.1,
"atb": "FoePower"
}
],
"flags": 0
}
],
"on": 2,
"type": 0
}
],
"aiProps": {
"castMaxRange": 25
},
"flags": [],
"mastery": [],
"props": {},
"vars": {},
"script": "",
"_xrefs": [
{
"from_sheet": "unit",
"from_id": "Crimson_Z1W_Bow",
"via_field": "skills"
},
{
"from_sheet": "unit",
"from_id": "Crimson_Z2W_Bow",
"via_field": "skills"
},
{
"from_sheet": "unit",
"from_id": "Crimson_Z2W_Bow_2",
"via_field": "skills"
},
{
"from_sheet": "unit",
"from_id": "Crimson_Z2W_Bow_3",
"via_field": "skills"
}
]
}