Home · skill · CrimPeasant_Skill
Properties
- status
- Done
- type
- Skill
- nature
- Ability
- cooldown
- 10
- duration
- 2
- steps
Referenced by
unit (1)
Raw data
{
"status": "Done",
"id": "CrimPeasant_Skill",
"type": "Skill",
"nature": "Ability",
"texts": {},
"anim": {
"file": "Anim/Human/OneHanded/Skill/Anim_Human_OneHanded_JumpSmash.fbx"
},
"cooldown": 10,
"duration": 2,
"steps": [
{
"props": {},
"on": 0,
"type": 9,
"duration": 0.2,
"range": 6
},
{
"on": 0,
"type": 8,
"duration": 0.4,
"range": 3,
"props": {
"move": {
"direction": [
0
]
}
},
"delay": 0
},
{
"on": 0,
"visuals": {
"playAnims": [
{
"anim": {
"startFrame": 20,
"blend": 0.01,
"file": "Anim/Human/OneHanded/Skill/Anim_Human_OneHanded_JumpSmash.fbx"
}
}
]
},
"props": {},
"type": 11,
"delay": 0.63
},
{
"on": 0,
"type": 4,
"range": 4,
"props": {
"position": {
"directionalOffset": {
"x": 2
}
}
},
"effects": [
{
"affinity": "Physical",
"effect": 0,
"scaling": [
{
"ratio": 2,
"atb": "FoePower"
}
],
"baseVal": 0,
"flags": 0
}
],
"delay": 0.65,
"visuals": {
"fxs": [
{
"set": "Physical_AOE_Unit",
"space": 1,
"props": {},
"flags": 16
}
],
"hitFx": "PH_Hit_Skill"
}
},
{
"on": 0,
"props": {
"position": {
"directionalOffset": {
"x": 2
}
},
"loop": {
"tick": 1
}
},
"type": 4,
"range": 4,
"visuals": {
"fxs": [
{
"set": "FireLight_Aoe_Ground_Lasting",
"space": 1,
"props": {},
"flags": 16
}
],
"hitFx": "PH_Hit_Skill"
},
"delay": 0.65,
"duration": 10,
"effects": [
{
"affinity": "Light",
"effect": 0,
"scaling": [
{
"ratio": 0.4,
"atb": "FoePower"
}
],
"baseVal": 0,
"flags": 0
}
]
}
],
"aiProps": {
"castMaxRange": 1.5,
"pickPrio": 10
},
"flags": [],
"mastery": [],
"props": {
"threatRatio": 6,
"hit": {
"camShake": 6,
"freeze": 2,
"shake": 6
}
},
"vars": {
"var1": 0.25
},
"_xrefs": [
{
"from_sheet": "unit",
"from_id": "Crimson_Z2W_Peasant_E",
"via_field": "skills"
}
]
}