Home · skill · CrimMastiff_ChaseDownHit

Properties

type
Skill
nature
Ability
duration
1.5
steps
on=0props={"rotation":{"direction":1,"limiter":110}}type=13duration=0.3on=0props={"move":{"flags":8}}type=8duration=0.65range=9delay=0.05on=0props={"area":{"shape":[2,120]}}effects=[{"effect":0,"affinity":"Physical","alignment":4,"scaling":[{"ratio":1.5,"atb":"FoePower"}],"flags":0}]type=4range=6delay=0.7on=1props={"status":{"ref":"Stun"}}type=1duration=2
Raw data
{
  "id": "CrimMastiff_ChaseDownHit",
  "type": "Skill",
  "nature": "Ability",
  "texts": {},
  "anim": {
    "ref": "Attack",
    "startFrame": 41,
    "blend": 0.15
  },
  "duration": 1.5,
  "steps": [
    {
      "on": 0,
      "props": {
        "rotation": {
          "direction": 1,
          "limiter": 110
        }
      },
      "type": 13,
      "duration": 0.3
    },
    {
      "on": 0,
      "props": {
        "move": {
          "flags": 8
        }
      },
      "type": 8,
      "duration": 0.65,
      "range": 9,
      "delay": 0.05
    },
    {
      "on": 0,
      "props": {
        "area": {
          "shape": [
            2,
            120
          ]
        }
      },
      "effects": [
        {
          "effect": 0,
          "affinity": "Physical",
          "alignment": 4,
          "scaling": [
            {
              "ratio": 1.5,
              "atb": "FoePower"
            }
          ],
          "flags": 0
        }
      ],
      "type": 4,
      "range": 6,
      "delay": 0.7
    },
    {
      "on": 1,
      "props": {
        "status": {
          "ref": "Stun"
        }
      },
      "type": 1,
      "duration": 2
    }
  ],
  "flags": [],
  "mastery": [],
  "props": {},
  "vars": {}
}