Home · skill · CrimMastiff_ChaseDown

Properties

status
Bug
type
Skill
nature
Ability
cooldown
15
duration
1
steps
on=0visuals={"fxs":[{"set":"Boss_HuntDown_Hunting","space":0,"props":{"offset":{"x":0,"y":0.1,"z":0.02,"height":0}},"flags":8,"attachName":"B_Eye_L","scale":0.3},{"set":"Boss_HuntDown_Hunting","props":{"offset":{"x":0,"y":-0.1,"z":-0.02,"height":0}},"scale":0.3,"attachName":"B_Eye_R","space":0,"flags":8}]}props={}type=11duration=-1on=0props={"rotation":{"direction":1}}type=13duration=2on=0props={"castFlags":4}type=3duration=4delay=1visuals={"playAnims":[{"anim":{"ref":"Run","loop":true}}]}props={"rotation":{"limiter":90,"direction":1}}on=0type=13duration=5delay=1on=0props={"move":{"flags":11,"dashSmoothing":3,"direction":[0]}}type=8duration=5range=60delay=1on=0props={"area":{"shape":[2,100],"targetCooldown":1,"follow":1},"loop":{"tick":0.1,"flags":0}}id=Looptype=4duration=5range=4delay=1effects=[{"effect":0,"affinity":"Physical","alignment":4,"scaling":[{"ratio":1.5,"atb":"FoePower"}],"flags":0}]on=1props={"startSteps":[{"step":"HitStop","force":false}],"status":{"ref":"Stun"}}type=1duration=1id=Hitrange=6visuals={"playAnims":[{"anim":{"ref":"Attack","startFrame":41,"blend":0.15}}]}on=13props={}id=HitStoptype=10delay=0.8

Referenced by

unit (1)

Raw data
{
  "status": "Bug",
  "id": "CrimMastiff_ChaseDown",
  "type": "Skill",
  "nature": "Ability",
  "texts": {},
  "anim": {
    "ref": "Cast"
  },
  "cooldown": 15,
  "duration": 1,
  "steps": [
    {
      "on": 0,
      "visuals": {
        "fxs": [
          {
            "set": "Boss_HuntDown_Hunting",
            "space": 0,
            "props": {
              "offset": {
                "x": 0,
                "y": 0.1,
                "z": 0.02,
                "height": 0
              }
            },
            "flags": 8,
            "attachName": "B_Eye_L",
            "scale": 0.3
          },
          {
            "set": "Boss_HuntDown_Hunting",
            "props": {
              "offset": {
                "x": 0,
                "y": -0.1,
                "z": -0.02,
                "height": 0
              }
            },
            "scale": 0.3,
            "attachName": "B_Eye_R",
            "space": 0,
            "flags": 8
          }
        ]
      },
      "props": {},
      "type": 11,
      "duration": -1
    },
    {
      "on": 0,
      "props": {
        "rotation": {
          "direction": 1
        }
      },
      "type": 13,
      "duration": 2
    },
    {
      "on": 0,
      "props": {
        "castFlags": 4
      },
      "type": 3,
      "duration": 4,
      "delay": 1
    },
    {
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "ref": "Run",
              "loop": true
            }
          }
        ]
      },
      "props": {
        "rotation": {
          "limiter": 90,
          "direction": 1
        }
      },
      "on": 0,
      "type": 13,
      "duration": 5,
      "delay": 1
    },
    {
      "on": 0,
      "props": {
        "move": {
          "flags": 11,
          "dashSmoothing": 3,
          "direction": [
            0
          ]
        }
      },
      "type": 8,
      "duration": 5,
      "range": 60,
      "delay": 1
    },
    {
      "on": 0,
      "props": {
        "area": {
          "shape": [
            2,
            100
          ],
          "targetCooldown": 1,
          "follow": 1
        },
        "loop": {
          "tick": 0.1,
          "flags": 0
        }
      },
      "id": "Loop",
      "type": 4,
      "duration": 5,
      "range": 4,
      "delay": 1,
      "effects": [
        {
          "effect": 0,
          "affinity": "Physical",
          "alignment": 4,
          "scaling": [
            {
              "ratio": 1.5,
              "atb": "FoePower"
            }
          ],
          "flags": 0
        }
      ]
    },
    {
      "on": 1,
      "props": {
        "startSteps": [
          {
            "step": "HitStop",
            "force": false
          }
        ],
        "status": {
          "ref": "Stun"
        }
      },
      "type": 1,
      "duration": 1,
      "id": "Hit",
      "range": 6,
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "ref": "Attack",
              "startFrame": 41,
              "blend": 0.15
            }
          }
        ]
      }
    },
    {
      "on": 13,
      "props": {},
      "id": "HitStop",
      "type": 10,
      "delay": 0.8
    }
  ],
  "aiProps": {
    "castMaxRange": 25,
    "minTimeInCombat": 5,
    "targetProfile": [
      0
    ]
  },
  "flags": [],
  "mastery": [],
  "props": {},
  "vars": {},
  "script": "var target: ent.GameObject;\nfunction onStart(ctx) {\n    if(isServer) {\n        target = aimTarget;\n        owner.target = target;\n        addStatus(target, Skill.R1CrabBoss_HuntDownStatus);\n    }\n}\n\nfunction onStop(ctx) {\n    if(isServer) {\n        removeStatus(target, Skill.R1CrabBoss_HuntDownStatus);\n    }\n}",
  "_xrefs": [
    {
      "from_sheet": "unit",
      "from_id": "Dog_Z1D_Crimson",
      "via_field": "skills"
    }
  ]
}