Home · skill · CrimCaptain_Whirlwind

Properties

status
WIP
type
Skill
nature
Ability
cooldown
10
duration
5
steps
props={"rotation":{"limiter":3600}}on=0type=13duration=2on=0props={}type=11duration=0visuals={"fxs":[{"set":"Jump_Generic_High","props":{},"scale":1,"space":1}]}on=0props={"move":{"direction":[1],"dashSmoothing":1}}type=8delay=0duration=0.5range=3on=0props={}type=11visuals={"fxs":[{"set":"Land_Generic","props":{},"scale":2,"space":1}]}duration=0delay=0.6on=0props={"move":{"direction":[0],"dashSmoothing":1}}type=8delay=1duration=0.4range=3on=0props={"move":{"direction":[0],"dashSmoothing":0}}type=8delay=1.2duration=0.4range=3on=0props={"move":{"direction":[0],"dashSmoothing":0}}type=8delay=1.6duration=0.4range=5on=0props={"move":{"direction":[0],"dashSmoothing":1}}type=8delay=2duration=0.2range=3props={}on=0type=4delay=1.3range=5effects=[{"affinity":"Physical","effect":0,"scaling":[{"ratio":0.5,"atb":"FoePower"}],"flags":0}]on=0props={}effects=[{"affinity":"Physical","effect":0,"scaling":[{"ratio":0.5,"atb":"FoePower"}],"flags":0}]type=4delay=1.5range=7on=0props={}type=4delay=1.63range=7effects=[{"affinity":"Physical","effect":0,"scaling":[{"ratio":0.5,"atb":"FoePower"}],"flags":0}]on=0props={}type=4delay=2range=7effects=[{"affinity":"Physical","effect":0,"scaling":[{"ratio":0.5,"atb":"FoePower"}],"flags":0}]on=0props={}type=11visuals={"fxs":[{"set":"Land_Generic","props":{},"scale":2,"space":1}]}delay=2.1duration=0

Referenced by

Raw data
{
  "status": "WIP",
  "id": "CrimCaptain_Whirlwind",
  "type": "Skill",
  "nature": "Ability",
  "texts": {},
  "anim": {
    "file": "Anim/Human/Dual/Skill/Anim_Human_Dual_EnemyWhirlwind.fbx",
    "blend": 0.1
  },
  "cooldown": 10,
  "duration": 5,
  "steps": [
    {
      "props": {
        "rotation": {
          "limiter": 3600
        }
      },
      "on": 0,
      "type": 13,
      "duration": 2
    },
    {
      "on": 0,
      "props": {},
      "type": 11,
      "duration": 0,
      "visuals": {
        "fxs": [
          {
            "set": "Jump_Generic_High",
            "props": {},
            "scale": 1,
            "space": 1
          }
        ]
      }
    },
    {
      "on": 0,
      "props": {
        "move": {
          "direction": [
            1
          ],
          "dashSmoothing": 1
        }
      },
      "type": 8,
      "delay": 0,
      "duration": 0.5,
      "range": 3
    },
    {
      "on": 0,
      "props": {},
      "type": 11,
      "visuals": {
        "fxs": [
          {
            "set": "Land_Generic",
            "props": {},
            "scale": 2,
            "space": 1
          }
        ]
      },
      "duration": 0,
      "delay": 0.6
    },
    {
      "on": 0,
      "props": {
        "move": {
          "direction": [
            0
          ],
          "dashSmoothing": 1
        }
      },
      "type": 8,
      "delay": 1,
      "duration": 0.4,
      "range": 3
    },
    {
      "on": 0,
      "props": {
        "move": {
          "direction": [
            0
          ],
          "dashSmoothing": 0
        }
      },
      "type": 8,
      "delay": 1.2,
      "duration": 0.4,
      "range": 3
    },
    {
      "on": 0,
      "props": {
        "move": {
          "direction": [
            0
          ],
          "dashSmoothing": 0
        }
      },
      "type": 8,
      "delay": 1.6,
      "duration": 0.4,
      "range": 5
    },
    {
      "on": 0,
      "props": {
        "move": {
          "direction": [
            0
          ],
          "dashSmoothing": 1
        }
      },
      "type": 8,
      "delay": 2,
      "duration": 0.2,
      "range": 3
    },
    {
      "props": {},
      "on": 0,
      "type": 4,
      "delay": 1.3,
      "range": 5,
      "effects": [
        {
          "affinity": "Physical",
          "effect": 0,
          "scaling": [
            {
              "ratio": 0.5,
              "atb": "FoePower"
            }
          ],
          "flags": 0
        }
      ]
    },
    {
      "on": 0,
      "props": {},
      "effects": [
        {
          "affinity": "Physical",
          "effect": 0,
          "scaling": [
            {
              "ratio": 0.5,
              "atb": "FoePower"
            }
          ],
          "flags": 0
        }
      ],
      "type": 4,
      "delay": 1.5,
      "range": 7
    },
    {
      "on": 0,
      "props": {},
      "type": 4,
      "delay": 1.63,
      "range": 7,
      "effects": [
        {
          "affinity": "Physical",
          "effect": 0,
          "scaling": [
            {
              "ratio": 0.5,
              "atb": "FoePower"
            }
          ],
          "flags": 0
        }
      ]
    },
    {
      "on": 0,
      "props": {},
      "type": 4,
      "delay": 2,
      "range": 7,
      "effects": [
        {
          "affinity": "Physical",
          "effect": 0,
          "scaling": [
            {
              "ratio": 0.5,
              "atb": "FoePower"
            }
          ],
          "flags": 0
        }
      ]
    },
    {
      "on": 0,
      "props": {},
      "type": 11,
      "visuals": {
        "fxs": [
          {
            "set": "Land_Generic",
            "props": {},
            "scale": 2,
            "space": 1
          }
        ]
      },
      "delay": 2.1,
      "duration": 0
    }
  ],
  "aiProps": {
    "castMaxRange": 2
  },
  "flags": [],
  "mastery": [],
  "props": {
    "needTarget": true
  },
  "vars": {},
  "_xrefs": [
    {
      "from_sheet": "unit",
      "from_id": "Crimson_Z1W_Captain_U",
      "via_field": "skills"
    },
    {
      "from_sheet": "unit",
      "from_id": "Crimson_Z1W_Captain_E",
      "via_field": "skills"
    },
    {
      "from_sheet": "unit",
      "from_id": "Crimson_Z2W_Captain_E",
      "via_field": "skills"
    },
    {
      "from_sheet": "unit",
      "from_id": "Crimson_Z2W_Captain_E_2",
      "via_field": "skills"
    },
    {
      "from_sheet": "unit",
      "from_id": "Crimson_Z2W_Captain_U",
      "via_field": "skills"
    },
    {
      "from_sheet": "unit",
      "from_id": "Crimson_Z2W_Captain_U_2",
      "via_field": "skills"
    },
    {
      "from_sheet": "unit",
      "from_id": "Crimson_Z2W_Captain_U_3",
      "via_field": "skills"
    },
    {
      "from_sheet": "unit",
      "from_id": "Crimson_Z2W_Captain_U_4",
      "via_field": "skills"
    },
    {
      "from_sheet": "unit",
      "from_id": "Crimson_Z2W_Captain_U_5",
      "via_field": "skills"
    },
    {
      "from_sheet": "unit",
      "from_id": "Crimson_Z2W_Captain_U_6",
      "via_field": "skills"
    }
  ]
}