Home · skill · Crescent_FlowerSpiral_Passive

Your Attacks deal an additional 12% Faith and slow enemies by 70% for 3.

Properties

status
Done
type
WeaponPassive
nature
Passive
steps
on=13props={"status":{"ref":"Crescent_FlowerSpiral_Passive_Slow"}}effects=[{"effect":0,"scaling":[{"ratio":0.12,"atb":"Faith"}],"affinity":"Magic","baseVal":0,"flags":0}]type=6id=Damage

Referenced by

Raw data
{
  "status": "Done",
  "gfx": {
    "file": "UI/icons/atlas_weapon_Crescent_96PX.png",
    "size": 48,
    "x": 8,
    "y": 0,
    "width": 2,
    "height": 2
  },
  "id": "Crescent_FlowerSpiral_Passive",
  "type": "WeaponPassive",
  "nature": "Passive",
  "texts": {
    "name": "Nectar-infused Blade",
    "desc": "Your [Attack]s deal an additional ::dmg:: and slow enemies by ::ref_val1%:: for ::ref_duration::.",
    "rankDescs": [
      {
        "rank": 2,
        "desc": "Damage increased by ::var1%:: against enemies under ::threshold%:: [Health].",
        "flags": 0
      },
      {
        "rank": 3,
        "desc": "Reduces the cooldown of ::ref2_name:: by ::time:: if this critically strikes.",
        "flags": 0
      }
    ],
    "refs": {
      "ref": "Crescent_FlowerSpiral_Passive_Slow",
      "ref2": "Crescent_FlowerSpiral_Skill_1"
    }
  },
  "anim": {},
  "steps": [
    {
      "on": 13,
      "props": {
        "status": {
          "ref": "Crescent_FlowerSpiral_Passive_Slow"
        }
      },
      "effects": [
        {
          "effect": 0,
          "scaling": [
            {
              "ratio": 0.12,
              "atb": "Faith"
            }
          ],
          "affinity": "Magic",
          "baseVal": 0,
          "flags": 0
        }
      ],
      "type": 6,
      "id": "Damage"
    }
  ],
  "flags": [],
  "mastery": [],
  "props": {},
  "vars": {
    "threshold": 0.35,
    "var1": 0.3,
    "time": 1,
    "time2": 3
  },
  "script": "function onInflictDamage(dmg) {\n\n\tvar spinSkill = owner.getSkill(Skill.Crescent_FlowerSpiral_Skill_1);\n\tif (dmg.isBaseAttack || (dmg.baseSkill.inf.id == Skill.Crescent_FlowerSpiral_Skill_1 && spinSkill.rank >= 3)) {\n\t\tif (rank >= 3 && dmg.critical)\n\t\t\treduceCooldown(Skill.Crescent_FlowerSpiral_Skill_1, vars.time);\n\n\t\tplayStep(Steps.Damage, dmg.target);\n\t\taddStatusDuration(dmg.target, Skill.Crescent_FlowerSpiral_Passive_Slow, vars.time2);\n\t}\n}\n\nfunction onInflictDamageEval(hit) {\n\tif (isServer) {\n\t\tif (hit.baseSkill.inf.id == Skill.Crescent_FlowerSpiral_Passive) {\n\t\t\tif (rank >= 2) {\n\t\t\t\tvar tunit = toUnit(hit.target);\n\t\t\t\tif (tunit != null && tunit.healthRatio <= vars.threshold) {\n\t\t\t\t\thit.dmgMult *= (1 + vars.var1);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}",
  "_xrefs": [
    {
      "from_sheet": "item",
      "from_id": "Crescent_FlowerSpiral",
      "via_field": "skills"
    }
  ]
}