Home · skill · Crescent_FlowerSpiral_FinalCombo
Strikes the ground, dealing 5% Dexterity + 5% Faith to nearby enemies and increasing your Critical Chance by 2% for 15, stacking up to 4 times.
Properties
- status
- WIP
- type
- AttackCombo
- nature
- Combo
- duration
- 0.8
- steps
Referenced by
item (1)
Raw data
{
"status": "WIP",
"gfx": {
"file": "UI/icons/atlas_weapon_Crescent_96PX.png",
"size": 48,
"x": 2,
"y": 0,
"width": 2,
"height": 2
},
"id": "Crescent_FlowerSpiral_FinalCombo",
"type": "AttackCombo",
"nature": "Combo",
"texts": {
"name": "Floral Euphoria",
"desc": "Strikes the ground, dealing ::dmg:: to nearby enemies and increasing your [CritChance] by ::ref_val1%:: for ::ref_duration::, stacking up to ::ref_stacks:: times.",
"rankDescs": [
{
"rank": 2,
"desc": "Deals ::damage%:: increased critical damage.",
"flags": 0
},
{
"rank": 3,
"desc": "Has ::chance:: chance to grant another stack of ::ref2_name::.",
"flags": 0
}
],
"refs": {
"ref": "Crescent_FlowerSpiral_FinalCombo_Status",
"ref2": "Crescent_FlowerSpiral_Skill_1"
}
},
"anim": {
"ref": "AttackCombo",
"startFrame": 0
},
"duration": 0.8,
"steps": [
{
"props": {
"move": {
"dashSmoothing": 1,
"direction": [
0
]
}
},
"on": 0,
"type": 8,
"duration": 0.5,
"range": 5,
"delay": 0
},
{
"on": 0,
"props": {
"area": {
"shape": [
2,
180
]
}
},
"effects": [
{
"affinity": "Physical",
"effect": 0,
"scaling": [
{
"ratio": 0.05,
"atb": "Dexterity"
},
{
"ratio": 0.05,
"atb": "Faith"
}
],
"baseVal": 0,
"flags": 0
}
],
"type": 0,
"delay": 0.13,
"range": 4
},
{
"on": 0,
"visuals": {
"playAnims": [
{
"anim": {
"ref": "AttackCombo",
"speed": 1,
"blend": 0,
"startFrame": 4
}
}
]
},
"props": {},
"type": 11,
"delay": 0.13
},
{
"on": 0,
"visuals": {
"playAnims": [
{
"anim": {
"ref": "AttackCombo",
"speed": 1,
"blend": 0,
"startFrame": 12
}
}
]
},
"props": {},
"type": 11,
"delay": 0.41
},
{
"on": 0,
"visuals": {
"fxs": [
{
"set": "Honey_AOE_FloorImpact",
"space": 1,
"props": {},
"flags": 16
}
]
},
"props": {
"position": {
"directionalOffset": {
"x": 1
}
}
},
"effects": [
{
"affinity": "Physical",
"effect": 0,
"scaling": [
{
"ratio": 0.4,
"atb": "Dexterity"
},
{
"ratio": 0.4,
"atb": "Faith"
}
],
"baseVal": 0,
"flags": 0
}
],
"type": 4,
"range": 5,
"delay": 0.45
},
{
"on": 1,
"props": {
"status": {
"ref": "Crescent_FlowerSpiral_FinalCombo_Status",
"target": 0
},
"canRepeat": false
},
"id": "FirstHit",
"type": 1
},
{
"on": 0,
"props": {},
"type": 24,
"delay": 0.65
}
],
"flags": [],
"mastery": [],
"props": {
"hit": {
"camShake": 11,
"shake": 5,
"freeze": 3
}
},
"vars": {
"chance": 0.2,
"time": 3,
"damage": 0.15,
"var1": 3
},
"script": "function onFirstHit(hit) {\n\tif(isServer && rank >= 3) {\n\t\tvar chance = getProcChance();\n\t\tif (checkProba(chance)) {\n\t\t\taddStatus(owner, Skill.Crescent_FlowerSpiral_Skill_1_Charge);\n\t\t\t//(owner, Skill.Crescent_FlowerSpiral_FinalCombo_Status, 1);\n\t\t}\n\t}\n}\n\nfunction getProcChance() {\n\tvar chance = vars.chance;\n\tvar crit = getAtb(owner, Attribute.CritChance);\n\tchance += crit / vars.var1;\n\treturn chance;\n}\n\nfunction onDamageEval(hit) {\n\tif (rank >= 2) {\n\t\thit.critDmgMult += vars.damage;\n\t}\n}",
"_xrefs": [
{
"from_sheet": "item",
"from_id": "Crescent_FlowerSpiral",
"via_field": "skills"
}
]
}