Home · skill · Bow_BigGame_Skill2
Drops a spark trap on the targeted area. If an enemy steps on it, they are dealt 100% Dexterity, are immobilized for 4 and you gain Big Game Hunter.
Properties
- status
- QA
- type
- Weapon Skill
- nature
- Ability
- cooldown
- 12
- steps
Referenced by
item (1)
Raw data
{
"status": "QA",
"gfx": {
"file": "UI/icons/atlas_weapon_Bow_96PX.png",
"size": 48,
"x": 16,
"y": 0,
"width": 2,
"height": 2
},
"id": "Bow_BigGame_Skill2",
"type": "WeaponSkill",
"nature": "Ability",
"texts": {
"name": "Ram Trap",
"desc": "Drops a spark trap on the targeted area. If an enemy steps on it, they are dealt ::dmg::, are immobilized for ::ref_duration:: and you gain ::ref2_name::.",
"refs": {
"ref": "Bow_BigGame_Skill2_Status",
"ref2": "Bow_BigGame_Status"
},
"rankDescs": [
{
"rank": 2,
"desc": "Has ::charges:: charges.",
"flags": 0
},
{
"rank": 3,
"desc": "Deals an additional ::ref_dmg:: when the immobilization effect ends.",
"flags": 0
}
]
},
"anim": {
"ref": "Conjure"
},
"cooldown": 12,
"steps": [
{
"on": 0,
"props": {},
"type": 25,
"range": 25,
"visuals": {
"fxs": [
{
"set": "Telegraph_Circle_Preview",
"props": {},
"flags": 24
}
]
}
},
{
"on": 0,
"props": {
"rotation": {
"direction": 4
}
},
"type": 13
},
{
"on": 0,
"props": {},
"type": 3,
"duration": 0.25
},
{
"on": 7,
"props": {
"area": {
"hitFilter": 1,
"travelTime": 0.5,
"telegraph": 0
},
"position": {
"origin": 4
},
"loop": {
"tick": 0.25
}
},
"type": 4,
"range": "range",
"visuals": {
"bellFx": {
"set": "Projectile_Spark",
"height": 2
},
"fxs": [
{
"set": "Spark_AOE_Trap_Floor",
"props": {}
}
],
"telegraphFx": "Telegraph_Circle_Preview"
},
"duration": 15
},
{
"on": 1,
"props": {},
"id": "Trigger"
},
{
"on": 13,
"props": {
"position": {
"origin": 4
}
},
"id": "Explode",
"type": 4,
"range": "range",
"effects": [
{
"effect": 0,
"scaling": [
{
"ratio": 1,
"atb": "Dexterity"
}
],
"flags": 0,
"affinity": "Physical"
}
],
"visuals": {
"fxs": [
{
"set": "Hit_Spark_Big",
"props": {},
"flags": 16
}
]
}
}
],
"flags": [],
"mastery": [],
"props": {
"rankOverride": [
{
"minRank": 2,
"props": {
"charges": 2
}
}
]
},
"vars": {
"range": 4
},
"script": "function onHit(hit) {\n\tif (hit.area != null) {\n\t\thit.area.remove();\n\t\tplayStep(Steps.Explode, null, hit.area.position);\n\t\taddStatus(owner, Skill.Bow_BigGame_Status);\n\n\t}\n\tif (hit.stepId == Steps.Explode) {\n\t\taddStatus(hit.target, Skill.Bow_BigGame_Skill2_Status);\n\t}\n}",
"_xrefs": [
{
"from_sheet": "item",
"from_id": "Bow_BigGame",
"via_field": "skills"
}
]
}