Home · skill · Bow_BigGame_Skill1_Status

Slowed by -30%.

Properties

status
QA
nature
Status
duration
4
affixes
target={"attribute":"MoveSpeedFactor"}target2={}ref=TAttribute_ARatioconds={}mod={}val=-0.3
Raw data
{
  "status": "QA",
  "gfx": {
    "file": "UI/icons/atlas_weapon_Bow_96PX.png",
    "size": 48,
    "x": 14,
    "y": 0,
    "width": 2,
    "height": 2
  },
  "id": "Bow_BigGame_Skill1_Status",
  "nature": "Status",
  "texts": {
    "name": "Hunter Net",
    "desc": "Slowed by ::val1%::."
  },
  "anim": {},
  "duration": 4,
  "steps": [],
  "affixes": [
    {
      "target": {
        "attribute": "MoveSpeedFactor"
      },
      "target2": {},
      "ref": "TAttribute_ARatio",
      "conds": {},
      "mod": {},
      "val": -0.3
    }
  ],
  "flags": [],
  "mastery": [],
  "props": {
    "status": {
      "types": [
        {
          "type": "Slow"
        }
      ]
    }
  },
  "vars": {
    "dur1": 1
  },
  "script": "function onStop(ctx) {\n\tif (rank >= 3) {\n\t\towner.addStatus(Skill.Stun, 1, sourceSkill, status.instigator, vars.dur1);\n\t\t//addStatusDuration(owner, Skill.Stun, vars.dur1);\n\t}\n}"
}